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Configuration

yaml
# Gate proxy configuration for Minecraft Java Edition
config:
  # The bind address to listen for Minecraft client connections.
  bind: 0.0.0.0:25565
  # Whether to use the proxy in online (authenticate players with Mojang API) or offline mode (not recommended).
  onlineMode: true
  # Registers servers with the proxy by giving the address of backend server a custom reference name.
  servers:
    # Server name: server address
    server1: localhost:25566
    server2: localhost:25567
    server3: localhost:25568
    server4: localhost:25569
  # The list of servers to try (ordered) to connect a player to
  # upon login or fallback when a player is kicked from a server.
  try:
    - server1
    - server2
    - server3
    - server4
  # Configure the response for server list pings.
  status:
    # The message of the day in legacy '§' format or modern text component '{"text":"...", ...}' json.
    motd: |
      §bA Gate Proxy
      §bVisit ➞ §fgithub.com/minekube/gate
    # The maximum players shown (is not the actual player limit!).
    showMaxPlayers: 1000
    # The server image (optimal 64x64); a path of an image file or the base64 data uri.
    favicon: data:image/png;base64,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
    # Whether to log ping requests in the console.
    logPingRequests: false
    # Whether the proxy should present itself as Forge/FML-compatible server.
    announceForge: false
  # Allows players transferred from other hosts via the
  # Transfer packet (Minecraft 1.20.5) to be received.
  # Default: false
  acceptTransfers: false
  # Whether the proxy should support bungee plugin channels.
  # (Disable this if your backend servers are untrusted.)
  bungeePluginChannelEnabled: true
  # Whether to register builtin commands on proxy start.
  # Default: true
  builtinCommands: true
  # Whether players require permissions to
  # execute a builtin proxy command like /server.
  # Ignore this if `builtinCommands` is set to false.
  # (This should be set to true in production environments.)
  # Default: false
  requireBuiltinCommandPermissions: false
  # Declares the proxy commands to 1.13+ clients.
  # Default: true
  announceProxyCommands: true
  # Should the proxy enforce the new public key
  # security standard added in Minecraft 1.19?
  # Default: true
  forceKeyAuthentication: true
  # The default disconnect reason to kick player on proxy shutdown when no other reason was given.
  # Either in simple legacy '§' format or modern text component '{"text":"...", ...}' json.
  shutdownReason: |
    §cGate proxy is shutting down...
    Please reconnect in a moment!
  # Packet compression settings.
  compression:
    # The minimum size (in bytes) a packet must be before the proxy compresses it.
    # The Minecraft vanilla server uses 256 by default.
    threshold: 256
    # Indicates what zlib compression level Gate should use.
    # It goes from -1 to 9 where zero means no compression and -1 the default.
    level: -1
  # The time Gate waits to connect to a server before timing out.
  connectionTimeout: 5s
  # The time Gate waits to receive data from a server before timing out.
  # If you use Forge, you may need to increase this setting.
  readTimeout: 30s
  # Whether to reconnect the player when disconnected from a server.
  failoverOnUnexpectedServerDisconnect: true
  # Whether to kick existing connected player when an online-mode player with the same name joins.
  # This is useful for scenarios where the real Minecraft account takes precedence over the cracked one.
  # Note that enabling this would allow real Minecraft account players to bully cracked players by
  # taking the cracked player's name and block them from joining the server, while the online player is connected.
  # Default: false
  onlineModeKickExistingPlayers: false
  # Enabled extra debug logging (only for debugging purposes).
  debug: false
  # This allows you to customize how player information such as IPs and UUIDs are forwarded to your server.
  # See the documentation for more information.
  forwarding:
    # Options: legacy, none, bungeeguard, velocity
    mode: legacy
    # The secret used if the mode is velocity.
    #velocitySecret: secret_here
    # The secret used if the mode is bungeeguard.
    #bungeeGuardSecret: secret_here
  # Proxy protocol (HA-Proxy) determines whether Gate should support proxy protocol for players.
  # Do not enable this if you don't know what it is.
  proxyProtocol: false
  # The quota settings allows rate-limiting IP (last block cut off) for certain operations.
  # ops: The allowed operations per second.
  # burst: The maximum operations per second (queue like). One burst unit per seconds is refilled.
  # maxEntries: The maximum IPs to keep track of in cache for rate-limiting (if full, deletes oldest).
  quota:
    # Limit how many new connections can be established by the same IP range.
    connections:
      enabled: true
      ops: 5
      burst: 10
      maxEntries: 1000
    # Limit how many login requests can be made by the same IP range.
    logins:
      enabled: true
      burst: 3
      ops: 0.4
      maxEntries: 1000
  # Whether and how Gate should reply to GameSpy 4 (Minecraft query protocol on UDP) requests.
  query:
    enabled: false
    port: 25577
    showPlugins: false
  auth:
    # Customize the base URL for the Mojang session server to authenticate online mode players using different authentication servers.
    # Defaults to https://sessionserver.mojang.com/session/minecraft/hasJoined
    #sessionServerUrl: https://example.com/mitm/session/minecraft/hasJoined

  # Lite mode is a lightweight reverse proxy mode that acts as thin layer between the client and the backend server.
  # See https://gate.minekube.com/guide/lite
  #
  # It efficiently routes client connections based on the virtual host address received in the handshake packet.
  # This allows to protect multiple backend servers behind a single port Gate Lite proxy instance.
  # Player connections (including ping requests and player authentication) is forwarded to the destined backend server.
  # This means Lite mode supports proxy behind proxy setups, but advanced features like server switching or proxy commands are no longer available
  # and have no effect in Lite mode when extensions use higher level Gate APIs and events.
  lite:
    # Enable Lite mode.
    # If disabled, the proxy will act as a full proxy with all features enabled just like BungeeCord/Velocity.
    # If enabled, the proxy will act as a lightweight reverse proxy to support new types of deployment architecture.
    # Default: false
    enabled: false
    # The routes that the proxy redirects player connections to based on matching the virtual host address.
    # The routes are matched in order of appearance.
    # Examples:
    routes:
      # Match the virtual host address to the backend server.
      - host: localhost
        # The backend server to connect to if matched.
        backend: localhost:25566
        # The optional fallback status response when all backends of this route are offline.
        fallback:
          motd: |
            §cLocalhost server is offline.
            §eCheck back later!
          version:
            name: '§cTry again later!'
            protocol: -1
          # The optional favicon to show in the server list (optimal 64x64).
          # Accepts a path of an image file or the base64 data uri.
          favicon: data:image/png;base64,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
      # You can also use * wildcard to match any subdomain.
      - host: '*.example.com'
        backend: 172.16.0.12:25566
        proxyProtocol: true # Use proxy protocol to connect to backend.
        tcpShieldRealIP: true # Optionally you can also use TCPShield's RealIP protocol.
      # You can also match to multiple hosts to one or multiple random backends.
      - host: [ 127.0.0.1, localhost ]
        backend: [ 172.16.0.12:25566, backend.example.com:25566 ]
        # Ping responses are cached per backend address by default.
        # To disable motd caching set it to -1.
        # Default: 10s
        cachePingTTL: 60s
        # Modifies the virtual host to match the backend address in the handshake request.
        # This is useful when backends require players to connect with a specific domain.
        # Lite will modify the player's handshake packet's virtual host field from `localhost` -> `backend.example.com`
        # before forwarding the connection to the backend.
        # Default: false
        modifyVirtualHost: true
      # Match all as last item routes any other host to a default backend.
      - host: '*'
        backend: 10.0.0.10:25565
        fallback:
          motd: §eNo server available for this host.
          version:
            name: §eTry example.com
            protocol: -1
          #favicon: server-icon.png

# Configuration for Connect, a network that organizes all Minecraft servers/proxies
# and makes them universally accessible for all players.
# Among a lot of other features it even allows players to join locally hosted
# Minecraft servers without having an open port or public IP address.
#
# Visit https://connect.minekube.com/
connect:
  # Enabling Connect makes Gate register itself to Connect network.
  # This feature is disabled by default, but you are encouraged to
  # enable it and get empowered by the additional network services
  # and by the growing community in this ecosystem.
  enabled: false
  # The endpoint name is a globally unique identifier of your server.
  # If Connect is enabled, but no name is specified a random name is
  # generated on every restart (only recommended for testing).
  #
  # It is supported to run multiple Gates on the same endpoint name for load balancing
  # (use the same connect.json token file from first Gate instance).
  #name: your-endpoint-name

# Gate HTTP API configuration.
# See https://gate.minekube.com/guide/api for more information.
api:
  # Whether to enable the API for Gate.
  # Default: false
  enabled: false
  # The bind address to listen for API connections.
  # Default: localhost:8080
  bind: localhost:8080

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